Space MMO - Game Art
Last updated
Last updated
Graviton Zero is an upcoming science fiction massively multiplayer online (MMO) game where players can join one of two rival factions. At its heart, the game revolves around intense space conflicts and a complex, constantly evolving economic system.
Our participation in the game art production project for the upcoming space-based MMO has been extensive, involving various creative elements crucial for defining the game's visual identity. Here's a breakdown of the different components within our portfolio:
Spaceships: We've devoted a significant portion of our efforts to crafting intricate and captivating spacecraft. These ships serve as the primary means of transport for players, and their visual appeal and functionality are vital for enhancing the overall player experience. Our concept art and 3D models showcase diverse ships, each with unique characteristics and aesthetics, providing players with a broad selection.
Weapons: Equally crucial is the weaponry available within the game, and our team has diligently conceptualized and modelled various futuristic weapons. These weapons need to be visually impressive and feel distinct and well-balanced in gameplay, enhancing the overall combat experience for players.
Initial Environment Artwork: Creating immersive and visually stunning environments is essential for crafting an engaging gaming experience. Our artwork captures the essence of the game's spacefaring setting, presenting players with breathtaking vistas, space stations, celestial bodies, and otherworldly landscapes that draw them deeper into the game's universe.
HUD and Other UI Elements: Beyond in-game assets, our team has focused on designing user interface elements, including the heads-up display (HUD) and other graphical components that facilitate player interaction and immersion. These elements are designed to be intuitive, informative, and seamlessly integrated into the game, enhancing the overall user experience.
More samples are available upon request.